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| Map of Minas Tirith from The Lord of the Rings (cc) by Rama |
Please read part II here. It's a bit more coherent and expands on the idea.
~*~
My first assigned book of the semester is The Hobbit by J. R. R. Tolkien. The course is Fantasy Classics, so although it's a readings course, it's primarily slanted towards students who write in the fantasy genre, as opposed to the general reading public.
So although I normally do a full-on review for an assigned book, in this case, we were given class prompts. The prompt I chose was to analyze the presence of maps in fantasy literature. Tolkien was big on including them, and since many writers emulate Tolkien, they're pretty much a fantasy staple, and in fact are argued that they are a genre requirement of fantasy. Writers even go so far as to say maps are a requirement of world-building. Here are my thoughts on the subject, and I'm aware that it's not as popular. Let me know what you think!
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When I first started reading fantasy at a young age, I stuck mainly to stories that re-imagined fairytales. The most "epic" series I managed to wade through was C. S. Lewis' Chronicles of Narnia, and I never finished it--I gave up right around The Horse and His Boy. But the only book of the series I actually remember is the first: The Lion, the Witch, and the Wardrobe.
I no longer have physical copies of my Chronicles of Narnia book set, so I'm not sure if they contain maps of Narnia in the front covers or not…but that's primarily what I use to gauge whether or not a novel is an epic fantasy. And if it is, I tend to pass on it.
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| History is full of fantastical maps! Here is Asia, redisgned as Pegasus. Map from 1581. |
All of the books I listed above have maps in them (some even go the extra mile and include glossaries and histories). I don't think that's a coincidence. It's part of the reason why I ended up disliking them so much.
Because including maps with fantasy novels has "certainly become the proper thing to do," (my professor's words) I feel a bit lonely with my beliefs as a reader and writer of fantasy. I don't like maps, or glossaries, or appendices, and I don't want to write a work of fantasy that relies on them in any way. I'm not against world-building at all--one of my favorite things about fantasy is the discovery and invention of new worlds--but in my experience, books that include maps suggest to me that author will only let you interpret his world-building on his terms. The author exerts a little more control over how much of that world you can imagine on your own.
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| What else is considered an epic fantasy genre requirement? (cc) by David Revoy. |
Since I grew up on fairytales, I was always content with the idea of something happening "Once upon a time, in a faraway kingdom…." There wasn't much more development than that. There were no strict geographical rules or histories to the world I could imagine--the only guideline was the world was not the world I live in, and not the world I live in now. By leaving out these kinds of details, the story can belong to anyone--it's a type of direct interaction with readers, because you're allowing them to build the world up as much as they see relevant to your story.
In my thesis, which is dark epic fantasy, I don't name the year in which the story takes place. When I write it, I picture the late 18th century-early 19th century (closer to the British Regency), but to me, it's not very important for the reader to know that. I "suggest" the era through descriptive details, such as clothing, technology, and character dialogue, but if the reader doesn't pick up on the time period exactly, it doesn't matter. All they know is that it's "Once upon a time, long ago…"
As far as geography goes, I will mention names of cities for the sake of suggesting that the world is bigger than the town in which much of the story takes place. My characters aren't static either--they travel (as characters in fantasy often do), but I only drop names if it's relevant to the action; not to establish a history (unless that info will immediately pop up later). I will very generically say "Silva is in the south, the Kun are from the east," and that's it. No countries, kingdoms, or continents. It's enough info for the reader to know that the world isn't the one we live in today, and if they want to fill in the geographical blanks themselves, they can.
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| For many readers, this is the default fantasy setting. (cc) by David Revoy. |
By keeping some of the world-building a bit on the bare-bones side of things, not only will my reader create enough info on their own (and only as much as they need), I also feel like the emphasis will remain where I want it.
I write character-driven fiction, which means I also spend less time on plot than a typical epic fantasy does (the quest, after all, is a story that comes from a specific action). Books with maps indicate to me that the story will be more plot-driven than character-driven, and so far my assumption hasn't been wrong yet, though I'm sure someone will be able to give me an example that proves otherwise.
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My promise to you, readers: my fantasy will always be
character-driven.
Artwork from La Canción de la Princesa Oscura
(cc) by Javier Bolado
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Many fantasies I've read and dropped had maps and info that, although included, didn't seem to integrate well with the actual story, and if they did, it took forever to make it relevant (which means, after I quit reading). I think this speaks to the idea that fantasy authors feel "obligated" to include them for the reader who wants to dive into immersive fantasy--again, this info can help solidify the world even if it has no direct relevance to the plot. But I don't care for books that do that, for the many reasons I already stated. I am far more in favor of a fantasy book that includes maps to complement the text as opposed to supplementing it.
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Readers, what do you think? Do you read fantasy, and if so, do you read for the world-building, or do you read for the characters and story? How do you feel about maps and supplemental materials published in fantasy novels? Are they a genre requirement?
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Readers, what do you think? Do you read fantasy, and if so, do you read for the world-building, or do you read for the characters and story? How do you feel about maps and supplemental materials published in fantasy novels? Are they a genre requirement?

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